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    摘要 : The FELIX 3D Display belongs to the class of volumetric displays using the swept volume technique. It is designed to display images created by standard CAD applications, which can be easily imported and interactively transformed i... 展开

    摘要 : This paper discusses our usability engineering process for the Battlefield Augmented Reality System (BARS). Usability engineering is a structured, iterative, stepwise development process. Like the related disciplines of software a... 展开

    摘要 : It is clear from the literature that the majority of work in stereoscopic imaging is directed towards the development of modern stereoscopic displays. As costs come down, wider public interest in this technology is expected to inc... 展开

    [会议]   Daniel Dupont   John A. Rupkalvis        Stereoscopic Displays and Virtual Reality Systems        2002年      共 12 页
    摘要 : Stereoscopic DVDs can now be created in many different formats including alternate image, for use with alternate image viewing devices such as alternate field and alternate frame type LCD glasses. DVD welcomes all forms of stereos... 展开

    [会议]   Andrew J. Woods   Stanley S. L. Tan        Stereoscopic Displays and Virtual Reality Systems        2002年      共 12 页
    摘要 : A common artefact of time-sequential stereoscopic video displays is the presence of some image ghosting or crosstalk between the two eye views. In general this happens because of imperfect shuttering of the Liquid Crystal Shutter ... 展开

    [会议]   Osama H. Youssef   Amar Aggoun   Wayne Wolf   Malcolm McCormick        Stereoscopic Displays and Virtual Reality Systems        2002年      共 12 页
    摘要 : This paper presents for the first time, a theory for obtaining the optimum pixel grouping for improving the coherence and the shadow cache in integral 3D ray-tracing in order to reduce execution time. A theoretical study of the nu... 展开

    [会议]   Neil A. Dodgson        Stereoscopic Displays and Virtual Reality Systems        2002年      共 12 页
    摘要 : The viewing zone of a multi-view autostereoscopic display can be shown to be completely determined by four parameters: the width of the screen, the optimal distance of the viewer from the screen, the width over which an image can ... 展开

    [会议]   M.F. Bradshaw   K.M. Elliott   S.J. Watt   I.R.L. Davies   A Willis        Stereoscopic Displays and Virtual Reality Systems        2002年      共 12 页
    摘要 : Increasingly, binocular disparity has become commonplace in telepresence systems despite the additional cost of its provision. Experiments comparing performance under monocular and binocular viewing are often cited as justificatio... 展开

    [会议]   Tadahiko Hamaguchi   Toshiaki Fujii   Toshio Honda        Stereoscopic Displays and Virtual Reality Systems        2002年      共 11 页
    摘要 : The 3D display using super high-density multi-view images is expected as a display that enables to reproduce natural stereoscopic view. In this super multi-view display system, viewpoints are sampled at an interval narrower than t... 展开

    [会议]   ChunHong Wu   Amar Aggoun   Malcolm McCormick   S.Y. Kung        Stereoscopic Displays and Virtual Reality Systems        2002年      共 11 页
    摘要 : Integral imaging is a technique capable of displaying images with continuous parallax in full natural colour. This paper presents a modified multi-baseline method for extracting depth information from unidirectional integral image... 展开

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